Tuesday, October 26, 2010


Globaloria game design leads students to interact with big ideas. Here's an example from the blog of a 7th grader in East Austin:

If we stop caring and start damaging these coral reefs would just be a huge open space of land. The people in this movie think that these coral reefs could be endangered because of overfishing. Which means that if we could fish less we could stop damaging these coral reefs. I'm not saying that we should stop fishing but just fish less because that's how we are losing our fish living in the coral reefs. And not only are coral reefs beneficial to the fish and plants, but they are also beneficial to us. They are a lot like the rainforest this is also where we can also get our medicines from the coral reefs. So if these coral reefs are beneficial to us why shouldn't we care for it? Another way we can stop harming it is by not dumping stuff in the water anymore. Toxic waste kills the animals and kils the plants and it kills the whole coral reef. And as I say if we have no more coral reefs it will not be good for anybody. It kills the plants and kills all the other organisms and could also harm us.

Juan is thinking of a problem in the world, and begin to connect to possible solutions. He thinks about another ecosystem in trouble, the rainforest, and makes connections. The students in East Austin are just beginning to design games using these big ideas, and I will share more about the games here.

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